Independence War: Difference between revisions

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* [https://www.spacegamejunkie.com/reviews/lets-play-independence-war-entry-3-nothing-routine/ Let’s Play Independence War – Entry 3 – Nothing Routine About It]
* [https://www.spacegamejunkie.com/reviews/lets-play-independence-war-entry-3-nothing-routine/ Let’s Play Independence War – Entry 3 – Nothing Routine About It]
* [https://www.spacegamejunkie.com/reviews/lets-play-independence-war-entry-4-feel-dirty/ Let’s Play Independence War – Entry 4 – I Feel so Dirty…]
* [https://www.spacegamejunkie.com/reviews/lets-play-independence-war-entry-4-feel-dirty/ Let’s Play Independence War – Entry 4 – I Feel so Dirty…]
* [https://www.spacegamejunkie.com/reviews/lets-play-independence-war-entry-5-switching-sides/ Let’s Play Independence War – Entry 5 – Switching Sides]


== Podcasts ==
== Podcasts ==

Revision as of 08:03, 8 July 2016

Independence War (I-War in Europe/UK) is a hard-core, military, linear Newtonian-based flight simulator with a gripping story, detailed controls and brutal difficulty. It's been lauded for its physics model, starship control model (you control a capital ship, not a fighter) and engaging story. It's also one of my all-time favorite games.

Concept

In the far future, the Earth-based Commonwealth has been in a civil war for fifty years. Five years after a massive battle that killed one of the game's main characters, you take command of their former ship and go through a story that has you diving further unto this civil war than you ever imagined.

Reviews

Podcasts

  • Working On It

Forum Threads

  • Coming Soon

Places to Buy

External Links