Hey friends, welcome to Wednesday! Sorry I didn’t post one of these sooner, but life has been insane of late. From a surprise house guest to a presentation I gave today that took forever to prepare for, I’ve just been super swamped. I wanted to throw one of these together for y’all though, to keep y’all in the loop, so here goes…
This week’s game of the week is 1995’s The Last Dynasty, from Coktel Vision and Sierra On-Line (remember them? I miss them all the time). It’s a mix of first-person space fighter combat, “hilarious” full-motion video sequences, and apparently at one point, Myst-style adventure sequences. Two videos in so far and I have no idea what’s going on. The story makes no sense, the combat is wackadoo, and the graphics are a bit hard on the eyes (mostly because of the stark colors). I avoided this back in the day because I was mostly anti-FMV (except for Wing Commander, of course) and the reviews were so middling-to-poor. I’m glad I didn’t spend money on this thing.
Last night for our podcast, we talked about usability and the user experience in space games. We basically defined what went into UI and UX for the purposes of our discussion, and then listed a bunch of games we thought did a good, mediocre and poor job of them. It was a fun and lively discussion, and it was really great to have Hunter back on board.
So friends, for the news, there’s a LOT, so I’m basically gonna break it down into categories and just list the games themselves. Here goes!
That’s it for today y’all, possibly the rest of the week too, as I’m in a calm period right now before diving back into all the work I have to do for the rest of the week. Until next time! :)
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