Fill 'Dem Ships!
Welcome back to Space Bucks my friends! In this entry, I begin to feel a bit overwhelmed at all the juggling needed to not only keep routes profitable, but to keep contracts satisfied with planets I’ve landing rights to. Some planets want a specific commodity each year, so I had to figure out how exactly to do that while keeping profits up. It’s a bit complicated, and I was starting to feel a bit flummoxed over it, but eventually I got my head more wrapped around what’s going on. I feel like I’m REALLY suffering without a manual (the in-game documentation is decent, but the resolution makes it a pain to read), but because I really like this game (or, I WANT to like it), I actually sprung for a physical copy with a manual, because I WANT to get better at it. Stay tuned to see if I do, and thanks for watching!
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