Starpoint Gemini 2 – Revisiting, Rebalancing and Revealing

More Balanced, More Deadly

After receiving more than a few requests, I’ve taken some time to return to Starpoint Gemini 2 after some big changes, such as collisions, balance tweaks, mission enhancements and much more. The result is a game that’s more challenging, more balanced, and even more fun than before. In this installment I do more missions, reveal more of the map as I scoot around to complete them, and battle foes that give me a proper wallop. Check out the video below, and thanks for watching!

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #476 – Space Legs

Pulsar: Lost Colony, One of The Best Hey friends, welcome to this week's show! This…

3 hours ago

SGJ Podcast #475 – Exploration

Still the Best... Welcome back to the show, folks! This week, Spaz, Julie, Thorston, Jacob,…

1 week ago

SGJ Podcast #474 – UI/UX

Not a Bad Start... Hey friends, sorry this is a day late, yesterday totally got…

1 month ago

SGJ Podcast #473 – Professions in the Future

Jobs will Follow Us into the Future. Hey friends, welcome to this week's show! This…

1 month ago

SGJ Podcast #472 – Check-In

I Can't Stop Playing This... (welcome text here) This week, Spaz, Julie, Thorston, Jacob, David…

2 months ago

SGJ Podcast #471 – Spin the Wheel

This Worked Really Well! Hey friends, welcome to the show! So sorry this is late.…

2 months ago