Flailing About in Sector 13 with the Developers!

Feelin’ Like a Badass Pilot…

This past Saturday, I sat down and played a multiplayer match with the developers (and friends) of Sector 13, a “Halo in space” style multiplayer arena shooter with tight controls, awesome explosions and lots of fighters. It was also an impromptu interview in which I talked to the developers about their game, working with Unity and much more. The game itself is fast-paced, a lot of fun, and has excellently tight controls that made it really enjoyable to fly. It was a lot of fun, and I look forward to revisiting the game with them in future matches.

Brian Rubin

Share
Published by
Brian Rubin
Tags: Sector 13

Recent Posts

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

1 week ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

3 weeks ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

1 month ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

2 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 months ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

3 months ago