Apollo4x – Forcing Players to Think Differently

Looks Like We Got Us a Convoy…

A while back, we covered Apollo4X on our podcast, and it showed delightful creativity in doing something new and different with 4X games: An economic focus rather than an imperial focus. Now that the game is available in early access, I spent a bit of time getting to know the game on my own to see if it’s as interesting as its premise. Enjoy the video!

Brian Rubin

Share
Published by
Brian Rubin
Tags: Apollo4x

Recent Posts

SGJ Podcast #494 – Recommended Mobile Space Games

Evochron is AMAZING on Mobile Devices... Hey friends, welcome to the show. Sorry it's a…

2 weeks ago

SGJ Podcast #493 – Let’s Talk Emulation (for Mobile Gaming)

You Can Play This on Dang Near Anything... Hey friends, welcome to the show!!! This…

4 weeks ago

SGJ Podcast #492 – The Best Windows, Android and iOS Devices for Portable Gaming

Still One of the Best Hey friends, welcome to the show! This week, Spaz, Julie,…

1 month ago

A Short, Unintended Break for the Podcast

We'll Be Back! Hey friends, apologies, but due to forces beyond our control, we've been…

1 month ago

SGJ Podcast #491 – Topic Creation Roundtable

Is it me, or is this picture oppressive? Hey friends, welcome to this week's episode…

2 months ago

SGJ Podcast #490 – Spin the Wheel

Wheel of Morality, Turn Turn Turn... Hey friends, welcome to this week's episode! This week,…

2 months ago