Welcome to this week’s episode y’all! This week, Spaz, Julie, Thorston, Jacob, David and I welcome Koder from Kodera Software to talk about his about-to-it-1.0 space mining game, ΔV: Rings of Saturn! We talk a lot about the game’s origins, using godot, sticking to realistic physics and a lot more. It’s a real fun discussion, so we hope you enjoy it!
Podcast: Play in new window | Download (Duration: 1:20:28 — 55.3MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | RSS | More
No streams or podcast next week, but I’m trying to line up a guest for two weeks! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening!
It Was Tough to Find an Image that Wasn't the TV Show, Okay?! ;) Hey…
A Legendary Game, To Be Sure... Hey friends, welcome back to the show! After a…
We'll Be Back! Friends, you might have noticed that we didn't do a podcast last…
F-cking A-Wings... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston, Jacob,…
This Worked Really Well! Hello my friends, and welcome to this week's show. Sorry it's…
Finding Images of Check-Ins is Difficult, M'kay? Hey friends, welcome to this week's show! This…