Welcome to this week’s podcast, my friends! Sorry for the lateness of the post, the July 4th holiday totally threw me off. This week, Jim, Spaz, Hunter and I talk about space games with good, mediocre and poor economies. There are a ton of space games in which the economy is supposed to matter, and we talk about how well they do or don’t pull them off. It’s a fun talk.
Podcast: Play in new window | Download (Duration: 1:10:28 — 25.7MB)
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On next week’s show, we’ll talk about post-release support in games. Not just DLC/expansions, but patches, modding and so forth. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and we hope you enjoy the show!
Show Notes
Games Mentioned
Games with Good Economies
- EVE Online
- Jumpgate
- Beyond Sol
- Space Rangers Series
- The X Series
- Unending Galaxy
- Vendetta Online
- Space Bucks
- Interstellar Transport Company
- Helium Rain
- Star Traders Series
- Evochron Series
- Star Ruler Series
- Distant Worlds
Hardwar - Offworld Trading Company
- Star Nomad Series
Games with Economies that Didn’t Go Far Enough
- Independence War 2
- Objects in Space
- Starpoint Gemini Series
- 3030 Deathwar Redux
- Star Wolves Series
- Terminus
Games with Lacking Economies
- Elite Dangerous
- Freelancer
- Wing Commander: Privateer
- Rebel Galaxy
- Parkan II
Other Games Mentioned
- Railroad Tycoon
- Euro Truck Sim 2
- Stellaris
- StarDrive 2
- Warhammer 40000 Gladius
- Sins of a Solar Empire Series
- Kenshi
- Warhammer 40000 Inquisitor Martyr
- Warhammer Chaosbane
Wooohoo #vendettaonline !!
All fair criticisms; it’s still my #1 fave. You have to consider it’s a long-in-the-tooth MMO which had its retail launch a couple weeks before WoW, indie to be sure, and well ahead of its time in many ways.
I know you love it, and I’m glad you do, it’s just not for me.