Welcome to this week’s episode of the podcast folks. Sorry it’s a touch late, this week has totally run away from me. Anyway, this week, Jim, Spaz and I sit down with Geoff Nagy to talk about his fantastic space fighter combat game, Hypergate! We talk not only about the game, but game development, academia and a lot of robotics (it’ll make sense once you listen). ;)
Podcast: Play in new window | Download (Duration: 1:57:46 — 47.6MB)
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Next week on the show, we’ll be talking usability in space games! Yay! As usual, if you have a question or comment, please feel free to email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and we hope you enjoy the show.
Show Notes
Miscellaneous Items
- Single-Handed Game Dev (Geoff’s Development Blog)
- Tomato Sorting Machine Video
Games Mentioned
- EDF 4.1
- Freespace 2
- TIE Fighter
- X-Wing
- Star Raiders
- Star Rangers
- Star Wraith
- Star Wars: Battlefront
- Dead Space
- Mechwarrior 2
- Mechwarrior 4
- Netmech
- X-Wing vs. TIE Fighter
- Asteroids Millennium
- Star Citizen
- Titanfall 2
- Omega
- XCOM
- Colt Express