Welcome, my friends, to another Podcast episode! This week, Jim, Hunter, Spaz and I sit down to revisit the topic of DLC, but from a different tack as from our last show on the subject. We start by looking at whether games can be approachable with a lot of DLC, as recommended by community member FermionAce, and then go from there. We have a lot of tangents, sure, but we do stick to our subject a majority of the time. ;) We also talk about the best games of the Steam sale, of which there were a good deal many. ;)
Podcast: Play in new window | Download (Duration: 1:43:40 — 43.4MB)
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We’re off next week, my friends, but we’ll be back on the seventeenth to talk to the CEO of the influencer-focused digital distribution service, Woovit. It’ll be interesting to talk to someone on the PR side of the fence. :) As always, if you want to leave a comment or suggestion, you can drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums.
Show Notes
Games Mentioned
- Stellaris
- Tom Clancy’s Ghost Recon: Wildlands
- Tom Clancy’s The Division
- Titanfall
- Call of Duty 4
- Titanfall 2
- Battlefront
- Battlefront 2
- Everquest
- Elder Scrolls Online
- Everquest 2
- Earth Defense Force 4.1
- Destiny
- Microsoft Flight Sim X
- X-Plane
- Train Simulator
- Everspace
- Galaxy on Fire
- Everspace
- Freelancer
- Far Cry 4
- Far Cry Primal
- Elder Scrolls Battlespire
- Elder Scrolls Skyrim
- Alien Isolation
- Fallout Shelter
- Borderlands 2
- Sins of a Solar Empire: Rebellion
- Age of Empires II
- Star Wars: Battlegrounds
- Elite Dangerous
- Evochron: Legacy
- Jumpgate
- Worlds Adrift
- Planet Coaster
- 3030 Deathwar
- Sub Culture
- Dilluvion
- Age of Wonders III
- Dying Light
- Dying Light II
- Guns of Icarus Alliance
- Hyperspace Dogfights
- Wonder Boy: The Dragon’s Trap
- Phoning Home
- Super Samurai Rampage
- Dead Cells
- Slay the Spire
- No Man’s Sky
Thanks for setting off my Alexa!