Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with Isaac Aubrey (Overwürm) and Dave Quinn (Lead Engineer) at Blue Wizard Digital to talk about their rougelite fast-paced “5X” galactic conquest game, Space Tyrant! It was a very, very fun discussion about game design, UI design, mobile vs. PC design and much more. These guys have been in the industry a while, so it was great to hear their insights on the industry. Plus, the game is awesome, so learning how it got to where it is today was fascinating.
Podcast: Play in new window | Download (Duration: 1:50:13 — 46.5MB)
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Next week on the show, we’ll be doing an early morning (for us) show to talk to the folks behind the co-op buildy shootey spacey game, Space Impossible! As always, if you have any questions or comments, please drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums.
Show Notes
Games Mentioned
- Master of Orion 2
- Spaceward Ho!
- 10 Minute Space Strategy
- FTL
- Into the Breach
- Star Chamber
- Aurora4X
- Dominions 4
- Master of Orion: Beyond the Stars
- Warlords
- Warlords II
- Warlords 3: Darklords Rising
If you guys are thinking of reading Bio of a Space Tyrant, you should really grab only the first book to see if you like it. It’s nothing like Xanth, to be sure. :D
What’s the first book?
The first book is Refugee. See the whole list at Wikipedia: https://en.wikipedia.org/wiki/Bio_of_a_Space_Tyrant
As the first paragraph in the Wiki entry says, “It is considerably more adult-themed than many of Anthony’s earlier works”.
I think I read the first 5 while I was in HS/early college (30 years ago), so I don’t remember a lot of details beyond thinking it was a bit over-the-top. It was interesting enough that I finished the series, though. I never read the 6th one.
Thanks man!