Welcome to this last 100s episode of the Space Game Junkie Podcast my friends! This week, Jim, Hunter (who is away on vacation) Spaz and I sit down to look at the “classic” space combat game, Star Trek: Starfleet Academy. I came up with the idea for this topic because, usually when we look at classic games like this, we look at games we like, so I figured it’s time we looked at one we clearly didn’t. We then used Starfleet Academy to springboard into Star Trek gaming in general. The overall impression we came away with is that Star Trek gaming is mostly a giant pile of wasted potential with a few gems mixed in, which is just sad, because Trek gamers deserve way, way better. You can tell we’re also passionate about it because this ended up being one of our longest shows. Wow! I hope that, regardless of the length, you do enjoy it. :)
Podcast: Play in new window | Download (Duration: 2:15:39 — 57.5MB)
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Next week on the show will be episode 200! Wow, 200 of these things! I figured, therefore, it would be a great time to take a critical and clinical look at the genre we love so much and how it’s doing. What could it be doing better, what it’s excelling at, that sort of thing. It should make for a lively debate!
Don’t forget we also still have a contest running! If you leave us a (hopefully positive) review on iTunes, you’ll be entered for a chance to win one of the many game codes I have, from the entire Wing Commander series on GOG to all of the X-Wing games on Steam. Once you’ve left a review, screenshot it and email it to contests@spacegamejunkie.com! The contest runs for a few more weeks, so get on it! Every ten entries adds another winner, so ten entries will yield one winner, twenty entries, two winners, etc.
As always, if you have a question or comment, drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks so much for watching and/or listening, and enjoy the show!
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