Welcome to this episode of the Space Game Junkie Podcast my friends! In this episode, Jim, Hunter and I sit down with Charles Cordingley of Jarrah Technology to talk about his spacey tactical fun time, Concealed Intent! This game is striving for a mix of Homeworld and Frozen Synapse, and I can tell you, it’s working splendidly. We talk about the highs and lows of indie game development, the challenges of marketing as well as developing when you’re a one-person operation, the long road the game has come before finally hitting release sometime this year and much more.
Podcast: Play in new window | Download (Duration: 1:20:00 — 28.5MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | RSS | More
Overall we had a really fun time talking to Charles, and I hope we can do so again once the game hits 1.0. It’s a really great game that I hope y’all check out! Next week on the show, we’ll be talking to the developer of the procedurally generated spacey RPG thing, Stellar Tactics! Thanks for listening/watching, and don’t forget you can hit us up at hail@spacegaejunkie.com for suggestions or what have you! Enjoy the show!
Still the Best... Welcome back to the show, folks! This week, Spaz, Julie, Thorston, Jacob,…
Not a Bad Start... Hey friends, sorry this is a day late, yesterday totally got…
Jobs will Follow Us into the Future. Hey friends, welcome to this week's show! This…
I Can't Stop Playing This... (welcome text here) This week, Spaz, Julie, Thorston, Jacob, David…
This Worked Really Well! Hey friends, welcome to the show! So sorry this is late.…
Big Badda Boom... Hey friends, welcome to this week's episode! This week, Spaz, Julie, Thorston,…