Hey y’all, happy Monday, and welcome back to the work week (for those of us with a traditional work week at least). There was a decent bit of news since yesterday’s update, so let’s jump in, shall we?
- This might be the oddest news I’ve posted here. Apparently the bloke running this Kickstarter campaign wants to raise funds to not only kick to the Elite: Dangerous Kickstarter campaign, but to help him write a book set in the world of the same game. And look, I just found this campaign as well asking for the same thing, which wasn’t there when I did a search an hour ago. I am so confused by this…
- In more normal news, if any of this stuff could be called normal, The Limit Theory Kickstarter campaign has as of now been fully funded! Yay! They also have a new gameplay preview video, which I’ll embed after the cut.
- There’s a new video of Blockade Runner in action called Starman that, well, you’ll need to see for yourself. It’s also embedded after the cut.
- According to Rock, Paper, Shotgun, there’s a new random galaxy generator (this link is a direct link to the ZIP file) for the galactic conquest mode in Gratuitous Space Battles! Cool! Totally need to try that!
- The Kickstarter for Predestination has a new update covering colonization, fleet combat and research that’s very informative.
- The Indie Games Weblog has a small snippet on Solar War that’s pretty cool.
- The ModDB page for Freeworlds: Tides of War has a new video showing off the MC90 Star Cruiser, which is darned sexy.
- This is tangentially spacey game related, but GoG is now reporting that over 400 of their games now support Windows 8 natively. I can’t find a list but I’m sure some spacey favorites have to be in there.
- Finally, I discovered a new spacey Kickstarter called Colonia that’s a 4X game with “long-term strategy”. Check it out!
In non-space gamey news, the folks at Gamasutra have a look at the beloved TRS-80, which I played my first-ever spacey games on. Finally, in non-gamey news, there’s a new piece of spacey art by MANCHU over on the Concept Ships blog, and a reader with the great name of Brian turned me onto this website called ShapeWright wherein you can build a ship in a web-based WebGL environment. I can’t try it here at work, sadly, but he recommends it. ;)
That’s it for today folks. Thanks for reading, and have a wondrous day!
That Kickstarter oddness sounds odd. (LOOK AT THAT! I’m a master of language me am!)
Hey dawg, we heard you liked Kickstarters, so we created a Kickstarter to kick to your Kickstarter.
Hey man I do not know where else to put this but could you do an in depth thing of zigfrak. I bought DW:Legends and absolutely hooked on it since reading your stuff on that game. No one is talking about zigfrak on any space forums, it looks quite worth it. Want to know what you think after an extensive play through.