Project Space Sector Dev Diary Up Looking at Ships

The folks at Space Sector have posted their second dev diary looking at their upcoming Project Space Sector 4X game, specifically ships. I particularly liked this part:

So, we’re going with a “less but more important ships” strategy. There will be five designs available to build with no constraints regarding ship classes (you can have 5 frigate designs if you want), just like in MoO2, but we’ll allow for an extra design slot to become available later on after researching a mid-late game tech.

Click here to read the first diary (which I apologize for missing at the time), or below to read the second one in its entirety.

Source: Project Space Sector Dev Diary #2: Ship Design – SpaceSector.com

Author: Brian Rubin

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