Welcome to this episode of the Space Game Junkie Podcast! This week, Jim and I dive into a topic we’ve honestly been kinda trying to avoid: Star Trek: Bridge Commander. Being the last space sim made by Totally Games (who made little things like X-Wing and TIE Fighter before this), there were a lot of expectations put on this title when it came out. We find that time doesn’t lessen the sting of those expectations, and ultimately find what ends up being an A for effort, but an overall barely passing grade for a space sim, if that. It just sounds so much more compelling on paper than it actually is in practice. I therefore invite you to join us as we basically eviscerate the game bit by bit. ;)
Podcast: Play in new window | Download (Duration: 1:29:41 — 82.1MB)
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We hope you enjoy the show, and also a note on the video. I had to use Nvidia Shadowplay to stream this, since my usual program, Open Broadcaster Software, wouldn’t work with it. When the game crashed, Shadowplay stopped streaming, resulting in a four-part video. I apologize for that, but there’s nothing that can be done about it, really. :/ I hope you still enjoy the video, and thank you for either listening or watching. :)
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