SGJ Podcast #78 – Turning 4X on its Ear with Apollo4X

Always Making Decisions…

Welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with designer Joseph Young about his upcoming economic-based space 4X game, Apollo4X, which will be coming soon to GamersGate and is soliciting votes on Steam Greenlight. ;) Apollo4X is different than your typical 4X in that it’s far more macro and economically focused than the general Master of Orion clones out there. For example, there’s no research, no scouting and so on. What there ARE are interesting decisions and choices you have to make each turn, which results in something that’s quite different and in many ways truly unique. We had a great time listening to Joe talk about his game because he’s so dang passionate about it, and it ultimately made for an excellent podcast, or so I’d like to think. ;)

As always, if you have a guest or topic you would like us to cover, please feel free to hit us up in the comments or directly at hail@spacegamejunkie.com. Thanks for listening/watching, and enjoy the show! :)

Brian Rubin

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Brian Rubin

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