Welcome to this episode of the Space Game Junkie podcast! This time, Jim and I sit down with producer Josef Vorbeck of Chasing Carrots games to talk about their upcoming spaceship crew simulator, Cosmonautica. We play the game on the stream, and find it to be wondrously frustrating and engaging, as I personally learn that this is less of a spaceship game and much more of a crew management game. Unlike FTL, which gives me anxiety attacks, this game is might lighter in tone, which makes it much more fun. The game is full of vibrant detail, and it makes the game a fun topic of conversation.
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We had a great time with this podcast, so we hope you do too. :) As always, if you have suggestions for topics or guests, please hit us up at hail@spacegamejunkie.com. Thanks for listening and/or watching! :)
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