Back in the day, there was a game I wanted more than any other for a very long time: Battlecruser 3000 AD. It promised so much, and while it eventually delivered on its promises, the story of its release was certainly a bumpy one. The series has endured, however, and so has its creator, Derek Smart. This week, Jim and I sit down with Derek to discuss the history of the series, as well as his upcoming game, Line of Defense. It’s an enlightening discussion, and we hope you enjoy it. :)
Podcast: Play in new window | Download (Duration: 31:56 — 14.3MB)
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Episode #31 Show Notes:
Space Games Mentioned:
- Battlecruiser 3000 A.D.
- Battlecruiser Millennium
- Galactic Command: Echo Squad
- Line of Defense
- Universal Combat
I’m hesitant to comment due to DS’s history. I can’t take this guy seriously. I was on Usenet when BC3000 came out and his statements and attitude totally poisoned my opinion of him. I gave this a listen to see if things have changed and I hear him claiming Star Citizen is “child’s play” and Galactic Command was looking to be a 5 year project, no wait, a 6 to 8 year project….well we’ll see it someday…
Same ol’ same ol’.
I was always so much in love with the Battlecruiser games. I never really played them super heavily, but I spent lots of time with 3000AD, Millenium, and Universal Combat. I am mostly in love with the concept, though the actual games failed to really pull me in.