Hey folks, welcome to this episode of the Space Game Junkie podcast! This week Jim and I talk to Paul Weston (yup, another Paul) about his project, Star Trek: NCC1701, in which he co-created a fully-interactive model of the original Constitution-class Enterprise. You can also see my own little video tour of the impressive thing here. We had a spirited talk with Paul, and managed to actually stay on topic most of the time (though we did get a bit of an education of Canada). ;)
Podcast: Play in new window | Download (Duration: 57:16 — 25.6MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | RSS | More
As always, we invite your comments below and hope you enjoy the podcast. Thanks for listening!!
Episode #20 Show Notes
Space Games Mentioned:
- Star Trek (2013)
- Star Trek: Bridge Commander
- Star Trek: Infinite Space
- Star Trek: NCC1701
- Star Trek: The 25th Anniversary
- Star Trek: The Kobayashi Alternative
- Star Trek Voyager: Elite Force II
- Super Star Trek
- Trek73
Other Games Mentioned:
Miscellany:
- Get Lamp Text Adventure Documentary (Scott Adams Additional Interview)
- Heroes: The History of Sierra On-Line Kickstarter
- Jason of Star Command
- Riverside Fantasy (band)
- Star Trek Blueprints
- Star Trek: Mr. Scott’s Guide to the Enterprise
- Star Trek: Star Fleet Technical Manual
- Star Trek The Next Generation: Interactive Technical Manual U.S.S. Enterprise
- Torque 3D Engine