SGJ Podcast #17: Void Destroyer – The Dark Souls of Space Games?

Booooooom!

Welcome to the latest episode of the Space Game Junkie Podcast! This week, Jim and I sit down to talk to Paul Zakrzewski, lead developer for the currently-Kickstarted game Void Destroyer. Paul talks about the history of the game, his aspirations for it, working with the community to fix bugs and much more. It’s a lively discussion about a pretty fun game, even in this early stage of its lifespan, and we hope you enjoy it. :)

As always, we welcome your comments below, and invite you to subscribe to us via RSS or iTunes. Thanks for listening! :)

Episode #17 Show Notes:

Kickstarters Mentioned:

Space Games Mentioned:

Other Games Mentioned:

Miscellany:

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #485 – Finding Positive Online Communities

It Was Tough to Find an Image that Wasn't the TV Show, Okay?! ;) Hey…

2 weeks ago

SGJ Podcast #484 – Your Most Satisfying “Got Gud” Games

A Legendary Game, To Be Sure... Hey friends, welcome back to the show! After a…

3 weeks ago

Site Stuff: A Planned and Unplanned Break

We'll Be Back! Friends, you might have noticed that we didn't do a podcast last…

1 month ago

SGJ Podcast #483 – Top Gaming Moments

F-cking A-Wings... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston, Jacob,…

2 months ago

SGJ Podcast #482 – Spin the Wheel

This Worked Really Well! Hello my friends, and welcome to this week's show. Sorry it's…

2 months ago

SGJ Podcast #481 – Check-In

Finding Images of Check-Ins is Difficult, M'kay? Hey friends, welcome to this week's show! This…

2 months ago