Welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with several folks from Artifice Studio, including Co-founders Yan Pepin and Vincent Blanchard, along with community manager Adam Rotondo, to discuss their chicken-friendly physics-based tactical space combat game Conflicks! It’s a really fun time as we discuss the game and its origins, the rigors of dealing with Steam as an indie, and much more.
Podcast: Play in new window | Download (Duration: 1:49:20 — 28.6MB)
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Next week we’ll be talking to the developers of the upcoming space 4X game, Lord of Rigel, so stay tuned for that, and as always, hit us up at hail@spacegamejunkie.com if you’d like to suggest a guest or a topic for a future show. Thanks for watching/listening folks, and we’ll see you next week!