SGJ Podcast #14: Rodina Q&A (and Random Ramblings)

Rodina
I Want to Go To There. ;)

Heyyyy folks, welcome to this edition of the Space Game Junkie Podcast. In this episode, Jim and I sit down with Brendan Anthony, former Bethesda developer who is currently working on an awesome space game called Rodina. We talk about the game at length, but due to a good deal of wine on my part I think, the conversation goes all over the place as well. It’s a fun ride, and we hope you enjoy it.

As always, we welcome your comments/critiques below in the comments or on the forum, and invite you to follow us on the RSS or the iTunes thingamajig. Thanks for listening, and have an awesome day!

Podcast #14 Show Notes

Space Games Mentioned:

Other Games Mentioned:

Author: Brian Rubin

3 thoughts on “SGJ Podcast #14: Rodina Q&A (and Random Ramblings)

  1. Brian – I enjoyed learning about the game more, but I thought the discussion on PC gaming in general was also interesting.

    My family has a Wii (the kids love it, I rarely play it any more), but otherwise I don’t have any consoles from the current generation. I was never interested in a PS3, if only because I did not like the heavy-handed way that Sony tried (successfully?) to push blu-ray on us. I thought about getting a 360, but just never got excited enough about it to put out the cash. X-Box “one” has me even less excited than that.

    1. Heh, I hear ya, I got the PS3 primarily as a BD player and media streamer, but I’ve found some wonderful games on the thing as well. :) Glad you enjoyed the discussion too. :)

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